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Obs studio for macbook air
Obs studio for macbook air









It’s a shame, there just don’t seem to be many developers contributing to OBS that care at all about Mac as a platform, so I wouldn’t hold my breath if I was you for them doing much “optimising for ARM”. The contributed backend is probably quite out of date with changes to OBS’s APIs etc. So that renderer was never merged, and then about six months later OpenGL was deprecated on macOS. The backend just didn’t get merged (I think the developer who contributed it didn’t have great English so struggled to explain why they’d want it, and nobody who commented really seemed to know much about the Mac platform… the code looked fine though). The comments were like “Oh, why did you do this? OpenGL is fine” from the lead developer.

obs studio for macbook air

Somebody actually did write a Metal renderer and contributed it in a pull request a few years ago.

obs studio for macbook air

There’s still also the lack of Metal support - OBS still uses OpenGL to composite everything together, and Metal should be more highly optimised on newer macOS versions and the new chips than the long-deprecated (on Mac) OpenGL.











Obs studio for macbook air